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AI Insights · Timothy · April 2022

Top 5 Tycoon Games in Oceania for Q1 2022: Performance Insights

Discover the performance trends of the top 5 tycoon games in Oceania for Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Tycoon Games in Oceania for Q1 2022: Performance Insights

In the first quarter of 2022, the top 5 tycoon games in Oceania showcased intriguing performance trends across both iOS and Android platforms. Here’s a closer look at how Township, Family Island — Farming game, Hay Day, Family Farm Adventure, and SimCity BuildIt performed.

Township from Playrix experienced fluctuating weekly revenue, peaking at approximately $210K in early February and closing the quarter at around $174K. Weekly downloads saw a decline from 16.9K in mid-January to 9.7K by the end of March. The game had a slight dip in weekly active users from 84.3K in mid-January to 76.7K at the quarter's end.

Family Island — Farming game by Melsoft saw a consistent increase in weekly revenue, reaching a peak of around $111K in mid-March. Weekly downloads were highest in mid-January at 15.4K but dropped to about 8.2K by the end of March. Weekly active users remained stable, fluctuating around the mid-30K range throughout the quarter.

Hay Day from Supercell demonstrated steady weekly revenue, peaking at approximately $93K in late February and closing at around $81K by the end of March. Weekly downloads remained fairly stable, with a slight decrease from 6.1K in early January to 4.3K at the end of March. The game maintained high weekly active users, peaking at 191.7K in late February and closing the quarter at around 183.3K.

Family Farm Adventure by Century Games Pte. Ltd. showed varying weekly revenue, peaking at approximately $67K in mid-January and $62K at the end of March. Weekly downloads decreased from 5.9K in early January to about 2.9K by the end of March. The game's weekly active users saw a gradual decline from 35.8K in early January to around 29.4K at the end of March.

SimCity BuildIt from Electronic Arts had a fluctuating weekly revenue, peaking at around $34K in mid-March and ending the quarter at approximately $23K. Weekly downloads peaked at 5.4K in early January but decreased to about 2K by the end of March. Weekly active users showed a slight decline from 39.1K in early January to around 30.9K by the end of March.

These insights, sourced from Sensor Tower, offer a glimpse into the performance dynamics of top tycoon games in Oceania. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022